Adam Brunsdon’s Blog

June 4, 2008

Computer Generated Graphics

Filed under: Uncategorized

With fully computerised generated graphic feature films storming the box-office, and CG graphics being integrated into live film and television shows more and more, a filmmaker would be smart to look into the advantages of such graphics and applications for his/her own films.

At the moment I am learning to use the 3D modeling/animation package known as ‘Maya’.

Our first fully modeled and animated endeavor is a simple model of an apple, fully textured and seated on a surface, animated with directional lighting, and can be seen here;


This model can be improved upon, by moving from simple directional lighting and no background, to a sky background with a more ambient sunlight effect achieved through Maya’s ‘mental ray’ renderer.
The effect is shown in this video;


This is only a simple model, but Maya is a very powerful program, and there is much more underneath the surface that we have only scratched.

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